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 DOMO Guide for New Players!

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Riptide
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Riptide


Number of posts : 347
Age : 42
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Main Job : Muse
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Registration date : 2007-12-28

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PostSubject: DOMO Guide for New Players!   DOMO Guide for New Players! Icon_minitimeSun May 17, 2009 4:40 am

(credit for this guide goes to Azjurai and the Pineapple King, original version can be foundHere)




This guide is for all DOMO players. Maybe some players think it is so easy. Of course, you don't have to follow this guide and post your own guide here. Your opinions are welcomed....


Last edited by Riptide on Sun May 17, 2009 5:44 am; edited 2 times in total
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Riptide
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Riptide


Number of posts : 347
Age : 42
In-game Nickname : Riptide
Main Job : Muse
Substitute Job(s) : Theif
Reputation : 2
Points : 82
Registration date : 2007-12-28

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PostSubject: Re: DOMO Guide for New Players!   DOMO Guide for New Players! Icon_minitimeSun May 17, 2009 4:41 am

What race R best?: Felins (Shura)of course (Totally biased view). But in the end, it doesn't really matter, your racial choice is merely cosmetic, as all races can be the same classes anyway. Just choose what looks cool and play that.



Wut Class R Best Moo?: Simple my dear player. None of them (except Felin Swordsman are the best (personal opinion totally biased)) really. Any and all classes have strong and weak point. Basically, find one that fits your play style and roll with it. Don't give up at level 15, get to around level 20 so you've done two things, A: Given the class a fair trial and B: gained some decent sub-skills nyaa .



Wut B Sub-Skills?: When you choose a job, you see those two little sword icons on the list? Yeah, you can take skills from other jobs and put them there. Like, say, give your FELIN SWORDSMAN healing, or something else groovy. Of course, you need to have levels in the class you're taking skills from nyaa. You can't take a skill you ain't yet learned hyup ^^ The drop-menu is on the top right corner for all your skill-stealing when you got'em nyaa.



Common skills for peasants: To get more levels of mining/fishing/goat-herding etc, you need to change back to citizen class. But don't fret, once there, you can still change back to your old class ^^ Ok, now you're a citizen, go to job skills as on any other class and.. OMG, you can put points into skills! Just like any other class too, gaining a level as a citizen will give you more points. It's both tasty and musical.



Extra points for peons
: Too lazy to level a citizen? It's alright, most people are. You can still get an extra 15 skill points from three quests for the citizen class. Talk to the Drill Sergeant in Eversun North, the Trailblazer in Swan Lake Basin or the Bodyguard in Blacktoa and start their quest. Once you finish said quest, assuming you were the party leader, you get a nice potion, that gives +5 skill points to the citizen class (you can drink it on any class to get the points though, don't need to change back just to drink nyaa ^^). How's that for lazy?


Last edited by Riptide on Sun May 17, 2009 5:07 am; edited 5 times in total
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Riptide
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Member
Riptide


Number of posts : 347
Age : 42
In-game Nickname : Riptide
Main Job : Muse
Substitute Job(s) : Theif
Reputation : 2
Points : 82
Registration date : 2007-12-28

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PostSubject: Re: DOMO Guide for New Players!   DOMO Guide for New Players! Icon_minitimeSun May 17, 2009 4:41 am

How U Make I Stuff?: Alchemy nyaa. It's foshizzlin' mah bacon dawgs. Find a recipe, get the materials and away you go. In theory. In actuality you also need the right level of alchemy, this can be both time consuming and expensive to get, so I suggest you mooch off higher level players instead. Alchemy can be done anywhere, but the place of choice seems to be outside a bank, usually the Eversun one nyaa. Close to a supply of materials and the market see? I'm not going into mechanics as to how you make items, as there's a quest in game that explains it, with shiny arrows (talk to the job seeker, start basic alchemy).



Where I get recpies?: Well, it's RECIPE not recpie. Sheesh, you're new alright (i'm looking at YOU nyaa!). There's a few ways to get recipes. The first and easiest is to find a giant blue pot, and steal the delicious candy inside (by candy, i mean recipie nyaa). In this way, you can get most of the more useful things. Failing this, you can find NPC's all over the land that will happily trade you recipes you'll never use, in exchange for far too much monies.



WHERE R WEAPON PIES?!
: Recipes. R-E-C-I-P-E-S nyaa. This one is stupid to get, and makes no sense. But what would I know, I'm a pineapple. Anyway, to get weapon recipes you need two things. A: to be a thief and B: to steal them. Yes, use your pilfer/pillage skill on monsters to steal weapon recipes. These can then either be used by you, or you can sell the recipe to that greedy gnome outside the bank. Just think though, not all monsters have recipes you can steal, some only have trash.



How to mine for Fish: You want be fishman? For certs! The most simple place for any profession, use it Eversun North & South. In these two places, there's a zone on the map, labeled to tell you where what profession can be used ^^ I'm not about to explain how to actually use the fish for two reasons. A: There's a quest in game you get at like, level 8 that tell you, and B: In both beginner zones, an NPC at each profession location can tell you how to do it as well nyaa.


Last edited by Riptide on Sun May 17, 2009 5:02 am; edited 2 times in total
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Riptide
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Member
Riptide


Number of posts : 347
Age : 42
In-game Nickname : Riptide
Main Job : Muse
Substitute Job(s) : Theif
Reputation : 2
Points : 82
Registration date : 2007-12-28

DOMO Guide for New Players! Empty
PostSubject: Re: DOMO Guide for New Players!   DOMO Guide for New Players! Icon_minitimeSun May 17, 2009 4:41 am

I am level XXX, where do i level now?!: Depends on your class and build really. As a shaman, you don't want to fight dancer monsters for example (stay away from basement rats (for the love of the goddess, really stay away nyaa)). Instead of running to the nearest mob-hole and attempting to stab things with your stick/bow/sword, trial a few mobs in a few zones, then decide. Since you're usually on one mob type for 2-3 levels, in the long run, the 10 minutes of work now, saves hours later.



Red Silk, Animal Fat and Other Stupid Items: All those random ingredients you need for quests and alchemy usually drop in zones around the quest/item level nyaa. If you're too lazy to look, or having no luck hunting, there's an NPC in every major city who sells these (often cheaper than the players who're trying to sell'em in stalls nyaa).



Where am this NPC>!?!?!!!11111ONE: Ok, you're at the hunter/dancer trainer, or your level 20 quest giver, or *insert NPC here*'s location, and you cannot see them. Ok.. this next part is tricky, so look close. THEY. ARE. NOT. IMPLEMENTED. YET. NYAA. Pretty simple. If you see the little red dot and the name in front of you on the map, but you don't see'em, they're not in game yet. Just give it time, it's still early days nyaa ^^ As of writing, this also goes for the Flying Pupu Trainer as well nyaa.


Last edited by Riptide on Sun May 17, 2009 5:08 am; edited 1 time in total
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Riptide
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Member
Riptide


Number of posts : 347
Age : 42
In-game Nickname : Riptide
Main Job : Muse
Substitute Job(s) : Theif
Reputation : 2
Points : 82
Registration date : 2007-12-28

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PostSubject: Re: DOMO Guide for New Players!   DOMO Guide for New Players! Icon_minitimeSun May 17, 2009 4:43 am

Relationships Nyaa: Wonder about those red lines and heartbeats? Those dear children are strings of destiny, they show you who is a sign match to be your destined lover! Which isn't what this post is about >.> Anyway nyaa, the relationship system is simple enough. Get a few dreamstones together (Grab 15-20ish nyaa), and head to Eversun city. Near the landing pad in the middle, just near the Eversun Elder, are three relationship NPC's. A teaching NPC, a Love NPC and a Friendship NPC. These are the relationships you can form in game with people.



Each relationship will do different things in battle, depending on levels of the relationship (max of 5), and the hp status of your relation.



Friendship: With a friendship relationship, you get a few *very* nice combat bonuses nyaa. First up, you have the Amigo Attack, which is a fairly high damaging AoE skill, and triggers in battle depending on time spent fighting with your friend, and your luck in love. The second, and best (in my opinions nyaa) ability is the helping Hand buff, at level 5, this gives a delicious +110 attack for 15 seconds, and is triggered when your friend is on low hp.



Master/Student; This one is more interesting nyaa, it has a few nice attacks and a good buff. The first attack is gained by the student, and is called Master Class, it's a medium damage AoE attack, which seems to trigger more the longer you're with your teacher, and your luck in love. The teacher also has a Master Class attack, but theirs is a high damage attack to only a single target nyaa. Finally, the student can sometimes trigger a buff called Gurus Guidance, which gives a +10 agi bonus at level 5, and lasts 20 seconds, this one is triggered off luck in love and the students hp level.



Lovers: This is a fairly useful relationship to have. At level 5 it seems to have three abilities. First up is the Love Bomb attack, which is a medium damage AoE, triggered by time spent with lover and luck in love. Secondly, when on low HP, you can get the Refreshing Kiss, which will give your lover a maximum of +1000 hp back. Finally, if your lover should die, you can use the Kiss of Life to restore them to, well, life, with 800 hp nyaa.



That's pretty much it for relationships, there's another one called Family Bond, but as of writing, nobody is known to be family to anyone else (although, reading states that adding/deleting a person from your friends list often will make them family).
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Riptide
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Member
Riptide


Number of posts : 347
Age : 42
In-game Nickname : Riptide
Main Job : Muse
Substitute Job(s) : Theif
Reputation : 2
Points : 82
Registration date : 2007-12-28

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PostSubject: Re: DOMO Guide for New Players!   DOMO Guide for New Players! Icon_minitimeSun May 17, 2009 5:20 am

Super Combo's
Super combo's are made by using your combo meter. Everytime you use a combo, you will store a certain color gem. The gem's color is determined by what color it is when you cast the combo. Certain combinations of gems results in a super combo. The damage done by a super combo is the result of the level of gems put into it. Normal combo attacks have different levels of damage, ranging from 1 through 4. Using all level 4 combos results in the highest damage possible in a super combo. There are four different super combos, each with their own name and animation.

They are as follows:
Cataclysmic Clout - BLUE, YELLOW, GREEN, RED
Thunderous Thump - YELLOW, BLUE, RED, GREEN
Rabid Punch - GREEN, RED, BLUE, YELLOW
Furious Fist - RED, GREEN, YELLOW,BLUE


Last edited by Riptide on Sun May 17, 2009 5:51 am; edited 2 times in total
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BushinNoJutsu
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PostSubject: Re: DOMO Guide for New Players!   DOMO Guide for New Players! Icon_minitimeSun May 17, 2009 5:47 am

Experience
Each monster has a set amount of experience you can earn from it. But depending on your level determines how much percent of that xp you gain.



Gain
The table below displays the penalty/bonus received when attacking a monster that is either lower or higher level than your character's
Level difference/(XP Penalty/Bonus ): -8( 0%), -7(10%), -6 (25%), -5(40%), -4(55%), -3 (70%), -2(85%), -1 to +1(100%), +2(105%), +3(110%), +4(115%), +5(120%), +6(125%)

The experience points gained can be modified by using a badge or pill from the Item Mall.



Death
The death penalty is a 10% loss in experience. If you die in a plot battle, you lose 1%. It is possible to have a negative percentage up to an amount of -50%, which you may restore by paying the Rebirth Stone. If one of your pets is out, it will lose 10 points in loyalty.

The Doctor's skill, Born Again, will resurrect a player and restore a certain % of the lost experience. Merchants can create Life Insurance items to reduce the lost experience for every death.

Some cash items, such as Scapegoat Dolls, will help you "cheat" death (i.e. it will restore all HP and MP if the player's HP reaches zero). Phoenix's Tear and Phoenix's Tear +1 can be used to revive dead players, and restore their lost experience. Resurrection Medals, e.g. Gold Resurrection Plate, give you the choice to revive while retaining a set percent of experience lost.

Once your character is revived, you will have a Weakness effect Weakness for 90 seconds, resulting in low HP and low MP. The Rebirth Stone and Energy Chilis can remove the debuff before the time runs out. The Doctor's skill Purify used to cure it, as well as reviving a player after a duel, but their effects have been removed in a later patch. Note that even though you 'die' with a Scapegoat Doll and lose your buffs, you don't have weakness.
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Riptide
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Member
Riptide


Number of posts : 347
Age : 42
In-game Nickname : Riptide
Main Job : Muse
Substitute Job(s) : Theif
Reputation : 2
Points : 82
Registration date : 2007-12-28

DOMO Guide for New Players! Empty
PostSubject: Re: DOMO Guide for New Players!   DOMO Guide for New Players! Icon_minitimeSun May 17, 2009 5:49 am


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