So. I'm assuming once The picks up some speed we'll be able to take on Malachite at some point in our life. For those that do not know what or who Madam Malachite (MM) is it's the
Protect the Darkdale Mines Guild Quest that starts at Darkdale's Construction Site
Requirements: 10,000 gold, 30+ guild fame
Time limit: 3 hours
Restart time: 18 hours
Monsters:One-Eyed Warriors (level 65 178,300HP) that continuously respawn
Madam Malachite (level 70 4,931,582HP)
Rewards: * 15 guild fame points
* Title: Malachite Hero (only available to two participants each try)
* Chance for a Big Wooden Shield Recipe
* Chance for 1~2 1-Carat Yellow Diamond, 1-Carat Red Diamond, 1-Carat Green Diamond and/or 1-Carat Blue Diamond
* Chance for a random level 55 hand armor (Dragon Lord Gloves, Dragon Bracers, Unicorn Wristband, Silver Wrist Guards, Yin-Yang Bangle)
* Chance for a random level 55 shoes armor (Dragon Lord Slippers, Dragon Shoes, Unicorn Tattoo, Silver Boots, Yin-Yang Sandals)
* Chance for a random level 60 hand armor (Oven Gloves, Fire Band, Starlight Bracers, Joan's Wrist Guards, Earth Bangle)
* Chance for a random level 60 shoes armor (Sizzling Sandals, Anklet of Embers, Starlight Shoes, Joan's Boots, Seismic Sandals)
* Chance for 1~2 Trouser Onyxes and/or Head Onyxes
* Chance for getting capturing monster card (lv 45-50 monster)
Yummy rewards aren't they? If you're Level 55+ you're gonna have a little difficulty, 60+ mild difficulty and then it gets easier from there on out. Read on to see which class you're going to be!
Teams:Two or more teams are ideal, but seems like we'll be pushing one since we're not as active as we all once were.
Tank -- Merc or MA -- Lead the Ogres away from the battle. Circle + Arrow Formations; Perhaps Arrow + Snake Formation once we can establish we can live. Plat Spear + Shield with Better Blocker. BRING SCAPES.
Team Doctors -- Doctor -- Without doctors, we're doomed to die. Regen 11 will save a lot of lives (especially the tank's). In the tank's team, ideally we'll have have two. One aimed just for the tank and the other to save the other team member's.
Muse Support -- Musician -- Party Muse. Mantra, Ditty, Courageous, Echo, Mars, Hymn, Fuse. Rinse and Repeat.
Debuffer -- Dancer -- Debuffs Malachite to make the process faster and her hits less.
Pet Musician -- Musician -- Ideally mixed with Dancer for debuffs on Malachite. If everyone has a 61+ pet, Pets will provide additional damage to the fight. Perhaps even fuse together with a back up doc.
Damage Dealers -- BM or Hunter (Perhaps even Wizard) -- Enough said really. Spam your attacks and take out Malachite as fast as possible.
Guides:Malachite Guild Quest GuideDragonHung's GuideStill wanna help? Brilliant! START LEVELLING
Please reply with job levels and which job you would tentatively like to partake in.